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GDI Troops and Heavy Weapons
















Light Infantry

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The Light Infantry are the mainstay of the GDI and Brotherhood troops. Armed with an M16 MK2 pulse rifle, the deliver light damage to most targets. Although slow, infantry are capable of movement over varied terrain types with little loss in speed. They are also able to pass throught terrain or hazzards that are inaccessible or damaging to vehicles.

Disk Thrower

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The Disk Thrower is a light infantry unit that carries a long-range grendae delivery system. Instead of traditionally shaped grenades, the Disk Thrower uses an aerodynamic grenade that is designed with longer flight in mind. Becaise of the dynamics of the discus-like projectile, the grenade can bounce along terrain if it does not impact its intended target.

Jump Jet Infantry

The airborne divisions of GDI's infantry, Jump Jet soldiers are able to perform surgical hits on targets normally inaccesible to standard infantry. Armed with a Vulcan Cannon, these flying soldiers can provide an anti-air defece aswell as quick air-to-ground attacks on poorly defended targets.

Medic

Among the chaos of battle, the Medic is sololy responsible for treating the injured and getting downed soldiers back in the fight. Left on his own, the Medic will automatically heal nearby friendly soldiers. Medics can also be targeted to treat a specific soldier.

Engineer

Slow and unarmed, the Engineer, nonetheless, is deadly in his own right. The only unit capable to capture enemy structures; tatical use of engineers is considered an art amongst many Commanders.

Ghostalker

Part of the Forgotten, Ghostalker carries a small rail gun and is armed with C4 explosives. His rail gun has the ability to shoot throught mutiple targets at once, eliminating rows of enemies in a single hit. Ghostalkers C4 ability can be used to destroy an enemy structure. Like all mutant units, Ghostalker can heal in tiberium.

Wolverine

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The power assult armour or Wolverine is a small, eight to nine foot bipedal unit that is piloted by a single soldier. Fast and agile, these lightly armoured suits excell in surpression fire in light skirmishes. Handling large groups of enemy infantry is no problem for a squad of these troopers.

Titan

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The Medium Battle Mechanised Walker, or Titan, is GDI's all-purpose assult and defence unit. Standing 25 feet tall and packing a 120mm cannon, the Tian is a force to be reckoned with. Its long range makes it ideal for use in base assults, as it can pummel defences without fear of retaliation.

Hover Multi-Launch Rocket System (MLRS)

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The Hover MLRS is a medium to long range missile delivery system mounted on a hover chassis. Like the Amphibious APC, the Hover MLRS is capable of crossing both land and sea. Because of its Hover Capability, the unit is unaffected by most terrain types, making it an ideal (although somewhat expensive) unit for scouting enemy territory. Its rockets are capable of hitting both air and land targets with equal effectiveness.

Disruptor

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Recent developments aboard the Philadelphia have lead to break throughs in Harmonic Resonance. The Disruptor is the first to use this new technology. Firing a harmonic resonance wave, the Disruptor is capable of shattering any unit or structure caught in the wave - enemy or ally alike. Care should be used in the positioning of Disruptor units to minimise incidents of "friendly fire".

Mammoth Mark II

This protoype behemoth is GDI's most powerful weapon. Towering over the battlefield, the Mammoth Mk II carries duel rail guns and a back mounted anit aircraft missile launcher. The rail guns are capable of reducing most units to slag in a matter of seconds, while its AA launcher ensures air protection for the unit. Virtually indestructable, the Mammoth Mk II is still in its testing phases and, due to limitations on the technologies involved, only one can be developed at any time.

Orca Fighter

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The mainstay of GDI's airforce, the Orca Fighter is a versatile and lightweight attack aircraft. Fast lightly armoured, and armed with duel missile launchers, the Orca Fighter can deliver a missile barrage to any location on the battlefield within moments of recieving orders.

Orca Bomber

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Hevier and better armoured than its fighter cousin, the Orca Bomber trades speed for fire power. Delivering a stream of high explosive bombs in strafing runs, the Orca Bomber is ideal for softening up a base ground defence before an assult.

Orca Carry-All

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The largest of all the Orcas, this transport aircraft has the critcal job of rescuing or delivering units to any destination on the battlefield. Using a large grappling device the Carry-All is capable of picking up any vehicle found on the battlefield.